

It is still a procedural map, you can generate 2 maps on exactly the same settings, and get 2 entirely different maps.Įxcept that it's not random generation.

In the case of ARK PG maps, the user or host, gets to adjust the variables to their liking. In video games it is used to automatically create large amounts of content in a game. In computer graphics, it is also called random generation and is commonly used to create textures and 3D models. Advantages of procedural generation include smaller file sizes, larger amounts of content, and randomness for less predictable gameplay.ĭefinition In computing, procedural generation is a method of creating data algorithmically as opposed to manually. N computing, procedural generation is a method of creating data algorithmically as opposed to manually. Below you will find the real definition of the term Procedurally generated maps not the one that generated in your mind. I thought the Steam forums was where all the liars gathered. What a fast search showed for Procedurally generated maps also known as Random Generated maps shows that you are so very wrong OP. Either way it should be renamed because it is not an accurate, but somewhat deceptive description. Instead terrain is randomly pre-generated, much like in the old school game simcity 2000.Īt best this is an unfortunate misnomer. In ARK, maps are NOT procedurally generated. This means no input necessary, the game creates content AS THE GAME IS PLAYED. Procedurally generated maps/worlds are those generated on the fly by the game.
